Real World Classroom Thrives at SUNY Ulster
When Keith Roosa, owner of Roosa Bee Honey Farm, first
started meeting with the Real World Classroom he revealed his five-year
business vision while handing out honey samples. The class of second year SUNY
Ulster students listened and learned all about bees; they learned about Roosa
in order to craft a branding campaign for his Wallkill-based honey business.
SUNY Ulster’s “Real World Classroom” model is increasing
enrollment, retention, graduation, and transfer rates in the graphic design
program, while also improving students’ employment potential and giving back to
the community. This transformational reality-based approach to learning makes
no distinction between the lecture halls and the world outside the college
walls.
“It’s a two-way, win-win client-student relationship where
everyone is a teacher,” said Sean Nixon, assistant professor of art and graphic
design program coordinator at SUNY Ulster. “Our Real World Classroom
accelerates the learning process and inspires learning and creative problem
solving.”
Conceived by Nixon in 2004 from his own professional and
educational experiences learning on the job and teaching as a graphic designer
in New York City, Nixon began developing classes for his students that solve
real life design problems.
He brought the first real “clients” before students in 2005
and the program took off from there. It has since become a model for the SUNY
system that’s gotten the attention of Chancellor Nancy Zimpher and garnered
national media coverage.
Each semester students meet with clients ranging from
nonprofits to individuals and work with them, under the supervision of Nixon in
a design firm format, to offer a portfolio of pro-bono design solutions.
The branding campaign for Roosa Bee Farm included the design
and creation of a label for the honey bottles, a bottle tag, and the
development of design elements for a new website. After working closely with
the design students throughout the fall semester to come up with rough designs,
then more refined ideas of what he was looking for, Roosa chose the final
designs of Samantha P. McKnight. Although McKnight’s design concepts will go on
the bottles, the entire classroom benefited from the experience as each of
their concepts was adjusted, changed, and improved.
A benefit of working with this group of fine art/design
students, most with an advertising photo foundation, is the fact that it’s a
collective of young people who know about modern culture—it’s a sounding board
as opposed to a couple of advertising reps.
Nixon stresses that presentation is everything. Although he
and the students spend a lot of time behind the scenes discussing concepts and
making adjustments, when it comes time to present to a client, the presentation
must speak for itself. And ultimately, the bottle design that students will see
on local supermarket shelves must try to appeal to every customer who walks by
it—it’s a very real world experience.
This branding and identity creates a professional image for
Roosa and allows his business to make ripples in the local economy. For
example, now that his designs have been finalized, he will go to a local
printer to move forward with his labels and marketing materials. More people
will be attracted, by design, to his honey, which leads to more visitors to
Wallkill and the local shops.
Clients have ranged from land trusts and affordable housing
groups to musicians, authors, restaurants, and financial planners who may need
a new logo, CD or book cover, or storefront design. In today’s economy, the
in-kind services students are providing have become particularly valuable to
cash-strapped clients who wouldn’t be able to afford them otherwise.
“What we are doing directly contributes to the economy of
the county and quality of life as a design stimulus,” Nixon said. “We are a
resource to the community. We also want to be an inspiration for other
disciplines across campus, institutions, and organizations in the society to do
the same.”
Nixon believes the Real World Classroom can be applied to
any area of study and should become commonplace in higher education to prepare
students for the global world we live in today.
In this “classroom that never sleeps,” students might spend
a day at the bookstore roaming the shelves and perusing cover designs, checking
out the grocery packaging or store layout, and seeing firsthand how
publications are created at the printing press.
Students have plenty of opportunity to showcase their work
in exhibits, secure internships, enter design competitions, and network with
artists and designers from art organizations in the region, enhancing their
marketability when they enter the job market. They culminate their studies with
a design project that is shown in an off-campus public exhibition in a
professional art gallery.
To date, about 50 students have graduated from Nixon’s Real
World Classroom program, enrollments have increased, and students are
succeeding because what they are doing has meaning in the outside world, he
says.
If you’re looking for a glimpse of what the college
experience of the future will look like, Nixon believes it’s happening right
here at SUNY Ulster and that others will follow and also make the world their
24-7 classroom.
"This work is unusual and on a very high level for
second year students," notes Nixon. "It takes a lot of hard work and
dedication on the part of the students to achieve."
After one class when Roosa walked back and forth choosing
design elements that he liked, leaving behind ones he didn’t, one student said,
“It’s like being picked for the dodge ball team in gym.”
For information on the Real World Classroom, contact Sean
Nixon at SUNY Ulster, (845) 688-1588, nixons@sunyulster.edu.
For a look at students’ design solutions for a local client
in the Real World Classroom:
youtube.com/watch?v=5pT_25cdigk&feature=related
Watch Nixon leading his class outside the traditional
classroom:
youtube.com/watch?v=xIxug_6OAY4&feature=related
The final design (Large R) is by Samantha P. McKnight and
second choice (dripping honeycombs) by Christopher Groelle.





